Virtual Reality, initially produced mainly for video games, has changed drastically over the years. Its area of application has widened hugely in recent times. It’s not just gaming, but other industries, including retail. It is now being used to give customers an...
Consumer trust is a huge issue in retail. It’s the foundation of sales. Without trust, a purchase becomes a risk, with your customer weighing up the chance that they’ll regret the purchase later, against the incentives for purchase. Customers are willing...